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Micaela Davi

3D Character Artist

GameJam (2021) - Morgan's Solace - Character Creature

Participated in a two day GameJam as a Character Artist. Worked closely with engineers to help implement the characters into the game.

Responsibilities: As the character artist in the team, I was responsible for creating character concepts, 3d models, texturing, rigging and animation. To save on time, I created a custom "Dissolve" and "Glow" shader.

Tools Used: Maya and Unity.


Character within Gameplay


Glow Custom Shaders


Dissolve Custom Shader